After graduating as a software developer and making games for more than two years, I decided to go full time and started my own company, Tuonele. Currently I'm focusing on my own projects, but I'm open to offers for collaboration.
I work with Unity, Godot and Unreal Engine, and specialize in programming. I am also well versed at graphic design, using software like Aseprite, Photoshop and Krita, but prefer outsourcing art as much as possible.